Deezer

Music Quizz

How to encourage users to play Music Quizz by challenging their friends in order to strengthen Deezer's positioning ?

Project type

This case study was presented by Alexis Czornomaz - VP Designer at Deezer - and his team. They presented us with a real issue they are currently facing.

As a team of 3 product designers, our goal was to provide the Deezer design team with a solution, while showcasing our methodology.

Role

I took part in every step of the UX research and design processes.

Scope

Discovery + Delivery

2 weeks

Platform

iOS

Overview

What is Music Quizz ?

Context
Go beyond streaming

Deezer positions itself as an ESP (Experience Service Platform), focusing on music-related experiences like concert tickets and music games.


Their goal is to develop new features in order to strengthen's Deezer's positioning.

Music Quizz

Launched in 2022, Music Quizz expands Deezer's value by allowing users to take part in blind tests.

Problems

1

The feature does not encourage recurring play

2

The feature lacks mechanics to create challenge/fun

3

The suggested playlists are not very relevant to the users

4

The multiplayer mode is not used due to usability issues

Project goal

Make the Music Quizz feature more engaging, especially in terms of social interactions,

to positively impact Deezer's customer perception.

Research

What can we learn from multiplayer games ?

Objectives

Understand

Multiplayer games mechanics

Experience around blind tests

Research method

Method

Qualitative interviews

6 people

20 to 35 years old

50 min

Google Meet

Key findings

We found that people…

1

Would rather play with friends than strangers

It's a way to stay connected without necessarily communicating

2

Enjoy being challenged when they play

It's more exciting when something is at stake

3

Enjoy sharing nostalgic moments with friends during blind tests

The blind test should be made up of tracks both friends know

Problem reframed

How can we encourage users to play Music Quizz by challenging their friends in order to strengthen Deezer's positioning in ESP ?

Exploring solutions

What can provide the most added value for users while being easy to implement ?

What could be the most relevant solution ?

Shaker

?

Leverage the Shaker feature by allowing users to play with their friend groups

Too difficult: the Shaker is a new feature that struggles to be used

Gameplay

?

Make the game more interactive by adding gamification UI elements

Adds little value as the current gameplay has good user feedback

Main game page

?

Add a new game mode to directly challenge Deezer friends common music tastes by using the musical compatibility feature

Very engaging and promotes interactions between friends.

Leaderboard

?

Make the leaderboard more exciting to make the game more replayable

Little added value and more of a nice-to-have

Benchmark

SONGPOP

Duel

Add UI elements to make this new game mode exciting

We drew inspiration from SongPop to make the duel

more engaging

INSTAGRAM

Avatars

How to display user avatars and their statuses: new player / challenge initiated / waiting

We took the circle around avatars from Instagram stories

Twitter / X

Wording

Unlike social networks
like Facebook/Instagram,
Deezer lacks a term for follower/following

We chose the term

"Mutuals", inspired by

the Twitter community

Iteration after user tests

What have we learned from the user tests?

Steps taken - based on what we learned

Before

After

1

Simplify avatars

We learned

avatars were too complex because of too many different icons

We did

remove icons and keep the circle to indicate ongoing game

2

From "Mutuals"

to "Friends"

We learned

the term "mutuals" was not understood at all

We did

change it to "friends", a commonly used term in social networks

Before

After

Before

After

3

Invite friends

We learned

the shortcut was confusing because the search bar also looked for songs and artists

We did

replace it with a link sharing via messaging, which is more engaging for users

4

Notifications

We learned

the modal was unclear: too much information and too many actions

We did

replace it with the existing in-app Deezer notifications for new followers or games

Before

After

The final prototype

To go further

What are the next steps ?

Add Shaker groups to the Blind Test game

Enhance competitiveness with the leaderboard

Play with non-Deezer users

Add an option to choose the playlist after selecting the opponent
Too difficult because the Shaker is a new feature that struggles to be used
Too difficult because the Shaker is a new feature that struggles to be used
Directly challenge Deezer friends on music they have in common